10/8/2025 – Berkshire Gamers Session Report #25-40

16 at the UNO Park Community Center in North Adams for a request night.
10/8/2025 @ UNO Park Community Center
IN: Steve & Sandy, Sean, Tim, Armando, Zach, Matt, Chris, Julie, Danny, Nicole, Ethan & Amy, Tony, Rob, Carol
ON OUR TABLES:
Harvest (led by Matt) 2024 reimplementation of the same title from 2017, that was set in a fantasy world. Players take on the role of a farmer, each with their own unique penchant for working the land, and choose a farmhouse with its own special round-to-round benefit. Each round, players draft sunrise cards that give them a one-time income and determine turn order for the round. Following that turn order, players place their 3 character figures around town to gather resources that they’ll use to manage their fields. Plant seeds, tend the land, and harvest crops to make money and score points. Clear land to expand one’s farm, and construct buildings that make the land more efficient and provide end game bonuses. By the end of harvest season, the farmer with the most points wins!
Istanbul (led by Danny/Sean) 2014 network, route building and worker placement game where players lead a group of one merchant and four assistants through 16 locations in the bazaar. At each such location, they can carry out a specific action. The challenge, though, is that to take an action, players must move their merchant and an assistant there, then leave the assistant behind (to handle all the details while they focus on larger matters). If a player wants to use that assistant again later, their merchant must return to that location to pick him up. Thus, players must plan ahead carefully to avoid being left with no assistants and thus unable to do anything. Each of 16 modular locations have requirements that improve a player’s position in the race to 5 rubies.
 Possible actions at the 16 locations include:
  • Paying to increase a player’s wheelbarrow capacity, which starts the game with a capacity of only two for each good.
  • Filling one’s wheelbarrow with a specified good to its limit.
  • Acquiring a special ability, and the earlier earned, the easier they are to collect.
  • Buying rubies or trading goods for rubies.
  • Selling special combinations of goods to make the money needed to do everything else.

When a merchant has collected five rubies in their wheelbarrow, players complete that round, then the game ends. If this player is the only one who’s reached this goal, he wins immediately; otherwise ties are broken by money in hand. 

The Big Box edition includes 2 expansions – Mocha & Baksheesh and Letters & Sealswhich we can explore at a future session.

Cafe’ Baras (led by Tim) 2024 card drafting, tableau-building game by the creative team behind Creature Comforts. Players are coffee shop owners trying to put together a delicious menu and decorate their shop to capture the perfect aesthetic.  Each turn, a card is played from everyone’s hand, either buying it as a food, drink, or decor item for their café or serving the customer on the card and earning money. If players meet a customer’s needs completely, they become a Regular and earn extra end game VPs!
Pixies (led by Tony)  2024 drafting, set collection and connections card game, where players move through the seasons to meet little creatures emerging from a flower or sheltering in the hollow of a tree. Choose one of the revealed cards, but be careful which ones are left to your opponents! Place that card in your playing area according to its number. Cards placed one on top of another are validated and earn players points at the end of the round, as do the largest color zone and spirals. The Flower Power expansion was used.
Knitting Circle (led by K-ban) 2025 stand-alone puzzle game set in the Calico world (so there are felines). Players are knitters competing to create the coziest, most beautiful assortment of garments.

Rounds are simple – collect yarn from the central basket (a rondel of sorts) and knit it into garments while trying to get one’s color combinations and patterns just right! Earn victory points by completing garments, adding buttons, and fulfilling bonus scoring goals. Along the way, your furry feline friend can help you out by reaching their grabby paws into the bag to secure the best yarn!

We played the base game, but will add the variable scoring goals, and dozens of unique template cards to future sessions, adding new spatial puzzles to the challenge.

Bohnanza (led by Tony) 1997 Uwe Rosenberg bean trading classic game that has been reprinted several times and expanded even more. Players plant, then harvest bean cards in order to earn coins. Each player starts with a hand of random bean cards, and each card has a number on it corresponding to the number of that type of bean in the deck. Unlike in most other card games, you can’t rearrange the order of cards in hand, so you must use them in the order that you’ve picked them up from the deck — unless you can trade them to other players, which is the heart of the game. On a turn, players must plant the first one or two cards in their hand into the two “fields” in front of them. Each field can hold only one type of bean, so if a player must plant a type of bean that’s not in one of their fields, then they must harvest a field to make room for the new arrival.  Next, two cards are revealed from the deck, and the player, on turn, can then trade these cards as well as any card in their hand for cards from other players. After all the trading is complete — and all trades on a turn must involve the active player — then the turn is ended by drawing 3 cards from the deck and placing them at the back of one’s hand. When beans are harvested, players  receive coins based on the number of bean cards in that field and the “beanometer” for that particular type of bean. Flip over 1-4 cards from that field to transform them into coins, then place the remainder of the cards in the discard pile. When the deck runs out, the discards are shuffled, playing through the deck two more times. At the end of the game, everyone can harvest their fields, then whoever has earned the most coins wins. The key to this 45-minute classic is the trading. 
Cascadero (led by Tim) 2024 Reiner Knizia network and route building game where players are ministers appointed by El Cascadero to visit the people and restore civil harmony. While the ministers are obligated to bring prosperity to the entire land, each of them also has one dedicated responsibility: Farming, Crafting, Mining, or Markets. 

Ministers visit towns by placing their envoys adjacent to them; but towns are distrusting of single envoys, so newly placed envoys will only trigger town scoring when they are part of an established group or carry an official seal from El Cascadero himself. Towns with Royal Messengers at them or a history of envoy visits are even more valuable, as they willingly collaborate for even greater successes.

Players must decide between two competing strategies: build long chains of their envoys to achieve synergies and objectives, or establish smaller, separate groups of envoys to trigger timely town scoring. Both will award victory points, yet a player’s victory points will mean nothing if they don’t also reach the end of their appointed success column – the typical Knizian scoring twist.

The Gang (led by Armando/Tony) 2024 cooperative version of Texas Hold’em where players bet on how good they think their hand of cards will be relative to the other players, then try to make their predictions a reality. Early in a round, without talking to each other, each player chooses a chip indicating how good they think their hand is. Then they begin dealing cards into the middle of the table and have a chance to reassess their hands as more cards are revealed. At the end of the round, players see whether they correctly evaluated their hand. If all players did, you get to open one of the bank vaults! If not, you trip the alarm! If you manage to open three vaults before you trip the alarm three times, your gang wins!
Juraku (led by Tim) 2015 trick-taking area control board game. Outwit one’s opponents with tactical card play, use one’s loyal Samurais to bid control of areas and build prestige. Only the Daimyo with the highest reputation and the biggest stick can rule Japan!
Steve

16 at the UNO Park Community Center in North Adams for a request night. 10/8/2025 @ UNO Park Community Center IN: Steve & Sandy, Sean, Tim, Armando, Zach, Matt, Chris, Julie, Danny, Nicole, Ethan & Amy, Tony, Rob, Carol ON OUR TABLES: Harvest (led by Matt) 2024 reimplementation of the same title from 2017, that was set in…

16 at the UNO Park Community Center in North Adams for a request night. 10/8/2025 @ UNO Park Community Center IN: Steve & Sandy, Sean, Tim, Armando, Zach, Matt, Chris, Julie, Danny, Nicole, Ethan & Amy, Tony, Rob, Carol ON OUR TABLES: Harvest (led by Matt) 2024 reimplementation of the same title from 2017, that was set in…

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