10/22/2025 – Berkshire Gamers Session Report #25-42

15 at the UNO Park Community Center for a request night.
Welcome to Katie on her first visit
10/22/2025 @ UNO Park Community Center
IN: Steve & Sandy, Tony & Rachel, Sean, Zach, Matt, Nicole, Chris, Amy, Reimi, Danny, Sean K., Carol, Katie
ON OUR TABLES:
Magical Athletes (led by K-ban) 2025 racing game of pure chaos! Roll a die and move your racer that many spaces — but all the racers have wacky, game-breaking abilities. Race four times, then whoever has the most points wins!

Before the racing begins, players will draft the four racers they will have in the game via two snake drafts and choose before each race which to use. Races alternate between the “mild” side of the board and the “wild” side of the board. A race ends once two racers have crossed the finish line — with, generally, only these two players receiving points.

Kingswood : Royal Edition (led by Matt) 2020 worker placement, set collection, variable player powers game where players are guilds leading their factions to 11 different locations to build up their resources. The goal is to defeat a variety of monsters.
The Royal Edition includes the base game and Kickstarter Promos, which features a King’s Favor coin, bonus location (Docks), and bonus character guild (Panzoo Tapestry). The component upgrades include wooden resource tokens (swords, hearts, spell books)and metal coin set.
Planet Money (led by Tony) NPR prototype print & play game – download link below:
Roam (led by Matt) 2019 pattern movement & area control tile-laying spatial puzzle game that has similar mechanics to Onitama. The goal is to have the most markers on cards to acquire them for endgame scoring. When a player acquires a card, they flip it over, and it becomes a character with a new marker placement ability. The game ends when someone has 10 cards, and then scores are tallied.”
I Made You a Mixtape (led by Sean) 2025 I-split-you-choose card game where players are competing to make the best compilation possible out of an album collection. A Player’s tape will be judged on how well it’s themed, how the tracks flow with each other, and the balance of lengths between side A and side B. 
Before playlists and CDS there were cassettes….
Point Galaxy (led by Nicole) 2025 card-drafting, sequence-building game game from the team that brought us Point Salad and Point City. The rules are simple: Take any two cards from the dynamic market and add them to your expanding galaxy. As you place cards, create solar systems by arranging planets in numeric order and earn bonuses by collecting suns, asteroids, moons, rockets, and research projects to score the most points!

There are over 140 unique double-sided planet/space cards, so a completely different galaxy is created on every play. 

Tipperary (led by K-ban) 2023 tile laying and drafting game where players are challenged to create their perfect vision of an Irish county by placing polyominoes and thus collecting sheep, castles and whiskey. The linchpin is a ‘magical stone circle’ that decides which of the tiles you can choose from. After twelve rounds, one player will be named chief of Tipperary.
Propolis (led by Sean) 2025 worker-placement, engine-building, area-control, and tableau-building game from the design team that brought us Point Salad, Point City and Point Galaxy. Players take on the role of competing medieval bee colonies and take turns deploying worker bees to collect pollen, fortify their positions, and construct their hives to appease their queen and become the most glorious in the land!  As bees compete over the realm’s floral landscapes, they will be collecting pollen to create the propolis they need to build their hives. Attaining dominance in different realms provides additional glory and building materials. As hives expand, new structures provide additional resources, new scoring opportunities, and the prerequisites to construct a glorious palace for the queen. The player who dominates the realm and builds the most prestigious home wins.
Ginkopolis (led by Zach) 2012 drafting and area control/influence game where players are urban planners. City tiles come in three colors: yellow, which provides victory points; red, which provides resources; and blue, which provides new city tiles. Some tiles start in play, and they’re surrounded by letter markers that show where new tiles can be placed. Players start with three Character cards which grant them starting resources and bonuses to power their game actions. On a turn, each player chooses a Construction or Urbanization card from his hand simultaneously. Players reveal these cards, adding new tiles to the border of the city in the appropriate location or placing tiles on top of existing tiles. Each card in a player’s hand that doesn’t get played is passed on to one’s left-hand neighbor.

When a player builds over a tile, its “power” card is added to their tableau, which provides additional abilities during the game, allowing players to scale up their building and point-scoring efforts.

Bohnanza (led by K-ban) 1997 Uwe Rosenberg bean trading classic game that has been reprinted several times and expanded even more. Players plant, then harvest bean cards in order to earn coins. Each player starts with a hand of random bean cards, and each card has a number on it corresponding to the number of that type of bean in the deck. Unlike in most other card games, you can’t rearrange the order of cards in hand, so you must use them in the order that you’ve picked them up from the deck — unless you can trade them to other players, which is the heart of the game. On a turn, players must plant the first one or two cards in their hand into the two “fields” in front of them. Each field can hold only one type of bean, so if a player must plant a type of bean that’s not in one of their fields, then they must harvest a field to make room for the new arrival.  Next, two cards are revealed from the deck, and the player, on turn, can then trade these cards as well as any card in their hand for cards from other players. After all the trading is complete — and all trades on a turn must involve the active player — then the turn is ended by drawing 3 cards from the deck and placing them at the back of one’s hand. When beans are harvested, players  receive coins based on the number of bean cards in that field and the “beanometer” for that particular type of bean. Flip over 1-4 cards from that field to transform them into coins, then place the remainder of the cards in the discard pile. When the deck runs out, the discards are shuffled, playing through the deck two more times. At the end of the game, everyone can harvest their fields, then whoever has earned the most coins wins. The key to this 45-minute classic is the trading. 
Steve

15 at the UNO Park Community Center for a request night. Welcome to Katie on her first visit 10/22/2025 @ UNO Park Community Center IN: Steve & Sandy, Tony & Rachel, Sean, Zach, Matt, Nicole, Chris, Amy, Reimi, Danny, Sean K., Carol, Katie ON OUR TABLES: Magical Athletes (led by K-ban) 2025 racing game of pure chaos!…

15 at the UNO Park Community Center for a request night. Welcome to Katie on her first visit 10/22/2025 @ UNO Park Community Center IN: Steve & Sandy, Tony & Rachel, Sean, Zach, Matt, Nicole, Chris, Amy, Reimi, Danny, Sean K., Carol, Katie ON OUR TABLES: Magical Athletes (led by K-ban) 2025 racing game of pure chaos!…

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