4/30/2025 – Berkshire Gamers Session Report #25-17
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by BerkshireGamers
- 12
Most player strategies are guided by the cards drafted at the beginning of each of the three game rounds (or Ages). These “Gods’ Gifts” grant you numerous boons for your clan including: increased Viking strength and devious battle strategies, upgrades to your clan, or even the aid of legendary creatures from Norse mythology. They may also include various quests, from dominating specific provinces, to having many of your Vikings sent to Valhalla. Most of these cards are aligned with one of the Norse gods, hinting at the kind of strategy they support. Players must choose their strategies carefully during the draft phase, but also be ready to adapt and react to their opponents’ strategies as the action phase unfolds. Battles are decided not only by the strength of the figures involved but also by cards played in secret. By observing your opponent’s actions and allegiances to specific gods you may predict what card they are likely to play, and plan accordingly. Winning battles is not always the best course of action, as the right card can get a player even more rewards by being crushed.
- A Super Model is worth 2 cards toward achieving a breakthrough.
- An OUT card clears all of that designer’s face up cards.
15 at the UNO Park Community Center for a request night. Our May 7 Session will feature Cooperative games – all players either win or lose to the game. Expect to play from among: The Crew, Hanabi, The Gang, Just One, Wilmot’s Warehouse, Daybreak, Tranquility (or Ascent), Sky Team, Pandemic, Fellowship of the Ring: Trick…
15 at the UNO Park Community Center for a request night. Our May 7 Session will feature Cooperative games – all players either win or lose to the game. Expect to play from among: The Crew, Hanabi, The Gang, Just One, Wilmot’s Warehouse, Daybreak, Tranquility (or Ascent), Sky Team, Pandemic, Fellowship of the Ring: Trick…